Thu, 21 November

GO Games U11's Football Rules

Aim

To enable players perform the underlying technical skills accurately and consistently in an open competitive environment and assist with the development of team play i.e. where players anticipate who should go where in order to maximise/minimise scores/scoring opportunities.

Playing Rules

  • Play to commence with a throw up in center.
  • Goalkeeper may advance 10m for kickout.
  • The player can carry the ball for one hop and one solo (or two solos)
  • The ball must be lifted off the ground using the toe.
  • ‘45’s’ are awarded. These will be taken from 40m out in line with where the ball went out of play.
  • A “square ball” will not be called by referees at this age.
  • No frees closer than 13m from the goals. (no Penalties)

Coaching Focus

  • High Catch
  • Crouch Lift on the move
  • Traveling using solo and side step
  • Near hand tackle

Time Duration

  • 50 minute games.
  • 25 minutes per half.
  • 1 game per occasion.

Playing the Game

  • 11 v 11 (max), 9 v 9 (Minimum applicable from 2024 season)
  • (90-100m) x (40-50m) or 20m line to 20m line
  • Teams must be streamed according to ability.

Equipment

  • Portable Goal posts (15’ x 7’ or 4.5m x 2.2m).
  • 3 Smart Touch (Size 3) footballs - one placed behind either goal and one in play.

Recommended Playing Area

Streaming for Hurling and Football Competitions

This practice should govern the approach to streaming teams at u9, u10 & u11 level.

Teams are not streamed at u8.

Following discussion at the recent CCC1 County Delegates meeting on Tuesday April 29th 2013, the following has been agreed on the combinations for 2 team groups

For clubs with 4 teams (2 x 2 teams) - the panel should be split as follows;

'A1', 'A2', 'B1', 'B2'

'A1' and 'A2' should be equally divided from the strongest players of the panel. ie the top 50% of the panel. This is to ensure that if they played each other, both teams would be equally matched. The balance of the panel should then be divided into 'B1' and 'B2' as above.

The 2 team pairings for games should be 'A1 + 'B1' and 'A2 + 'B2'

Therefore if a club had 4 ( 11 a-side) teams with at U/11 named BAC 1 and BAC 2 and they played each other at U/11 , both games should be competitive.

For clubs with 5 teams the panels should be divided into A1, A2, B1, B2 and C1. So you would have A1, B1 and C1 in 3 team group and A2 and B2 in 2 team group.

Same logic to be applied for clubs with more than 5 teams.